Teaching period: 2+1 weeks, January 30th to February 17th (or February 10th if 2 weeks) 2023. The length of the course is 3 weeks; KUNO students are invited to join the full teaching period, or only the 2 first weeks, if 3 are not compatible with your local pedagogic schedules.
Location: Stockholm, Sweden
Teacher(s):
Palle Torsson
ECTS: 4,5 / 3 ECTS
Number of available places for KUNO students: 3
Level: BA and MA
Course description: The purpose of the course is to develop the students' ability to learn to build 3D models, write simple programs that generate 3D models, and develop an understanding of how 3D software can apply to their work. Furthermore, reflect on ideas and metaphors concerning a morphing contemporary agency.
The student is required to follow up the class 3D experiments with lab work, investigations, and dialogue in the group through their mini-projects. The workshop explores how 3D software can broaden our understanding of contemporary creative conditions concerning how technical systems enable a new type of assemblages. In the workshop, we learn about specific 3D software (Blender) and game engines (Unity 3D) and techniques like 3D scanning and 3D printing. Here we also try to push the limits of the program and intended use.
Course module description can be found in full here.
Application deadline: 31st of December, 2022
How to apply: Please send the application form together with a short motivation letter (1 A4 maximum) to palle.torsson@konstfack.se
Financial Support by KUNO:
Travel support between countries: 330 € (except 660 € to/from Iceland)
Subsistence: 250 € -1st week (5-7 days), 100 €-2nd week, 100 €-3rd week, additional day - 20 €.
In case of any questions please contact palle.torsson@konstfack.se